Improve /createkit
enterih opened this issue ยท 1 comments
I have ideas to improve the /createkit feature.
at first: When i tell something that already implemented, so please say where an how to use.
My first Idea:
Add support for Attributes like MovementSpeed, MaxHealth etc.
My Second Idea:
/createkit use the next in a written book (import it itself). (Actually it get this error: Invalid book tags
My Tirth idea:
If a player get a kit with armor and they have any armor equipped, so he should equipped automatically.
My fourthly idea:
Support Potions. Every Potions i got was a waterbottle.
Thanks for reading. I'm ready to discuss every idea. I hope, that I can help the project :)
Enterih/Sprungente
#750, #838 and #1105 already exist to request item attribute support. For now, you can add items with attributes by using /give
inside the kit.
Support for automatically saving books was requested in #31 - if you want to replicate a book, add it to the books file and add the book:
tag in your kit.
Auto-equipping armor was already requested in #347.
Potions and tipped arrows are known to not work - see #468, #486, #1962 and #1965.
Closing as a duplicate of 9 separate issues - please use the search function before submitting issues.