/skull gives a head item with wrong metadata. The skull does not apply the skin
silicondev opened this issue ยท 1 comments
Type of bug
Other unexpected behaviour
/ess dump all
output
https://essentialsx.net/dump.html?id=bda598042c8d4b28a3f2463dafc1ff60
Error log (if applicable)
No response
Bug description
I have tested various methods of obtaining player heads. Both through vanilla Minecraft /give and the HeadsDatabase plugin, the heads given both have a "textures" property in the metadata, and have an ID system of id: [I; x, y, z, a] with x, y, z, and a being different integers. The heads generated from /skull have an id of [I, 0, 0, 0, 0] and no textures property, and as such only display the default skin.
Steps to reproduce
- run /skull
- run /minecraft:give minecraft:player_head[minecraft:profile={name: ""}]
- Place both on the ground and check the textures.
Expected behaviour
Both heads should have the same texture
Actual behaviour
The head generated from /skull has the default texture.
Additional Information
Version: 2.21.0-dev 93