Only some custom spawners can be placed by players in survival gamemode
RoboMWM opened this issue ยท 1 comments
For whatever reason, some spawned-in mobspawners, like mobspawners containing shulker bullets (ID 25) or fireworks (ID 22), while others like armor stand spawners (ID 30) do work when placed in survival. Is this intended/a limitation?
This was tested with gamemode creative vs. survival, was op in both cases.
Testing procedure
- Install latest build of EssentialsX.
- Start server, join as op'd player, in survival gamemode
- Spawn in mob spawners via
/i spawner:30
and/i spawner:22
- Place down the spawners. Observe that only some of the spawners (e.g. id 30, the armor stand spawner) will actually be placed, while the rest will remain as pig spawners.
- Change to creative gamemode.
- Place spawners. Observe that all spawners will be "converted" respectively.