FamilyJewels - Anti XRay

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Roughly obfuscate, then finely obfuscate based on player proximity

holic opened this issue ยท 0 comments

commented
  1. Obfuscate all ores when chunks are sent to the client
  2. Poll for when players move into a new chunk
  3. Finely obfuscate (using air checks) chunks near player and send changed blocks
  4. Store a per-player list of finely obfuscated chunks to avoid repeating the same checks
  5. Clear from list as chunks are unloaded from player