Snipe brush leaves black lighting spots.
mibby opened this issue ยท 1 comments
Paper dev 273 (Spigot 1.15.2)
FAWE dev 217
FAVS dev 14
FAWE Config
https://paste.ubuntu.com/p/5w2yRsq7S6/
VoxelSniper Config
https://paste.ubuntu.com/p/k8b9qB2cc5/
/b s
/b 1
/v air
When you snipe a block with the arrow, it leaves the removed block with black lighting.
lighting:
# If packet sending should be delayed until relight is finished
delay-packet-sending: true
async: true
# The relighting mode to use:
# - 0 = None (Do no relighting)
# - 1 = Optimal (Relight changed light sources and changed blocks)
# - 2 = All (Slowly relight every blocks)
mode: 2
# If existing lighting should be removed before relighting
remove-first: true
Also tested with
lighting:
# If packet sending should be delayed until relight is finished
delay-packet-sending: false
async: true
# The relighting mode to use:
# - 0 = None (Do no relighting)
# - 1 = Optimal (Relight changed light sources and changed blocks)
# - 2 = All (Slowly relight every blocks)
mode: 1
# If existing lighting should be removed before relighting
remove-first: false