FastAsyncVoxelSniper

FastAsyncVoxelSniper

33.4k Downloads

Snipe brush leaves black lighting spots.

mibby opened this issue ยท 1 comments

commented

Paper dev 273 (Spigot 1.15.2)
FAWE dev 217
FAVS dev 14

FAWE Config
https://paste.ubuntu.com/p/5w2yRsq7S6/
VoxelSniper Config
https://paste.ubuntu.com/p/k8b9qB2cc5/

  • /b s
  • /b 1
  • /v air

When you snipe a block with the arrow, it leaves the removed block with black lighting.

lighting:
  # If packet sending should be delayed until relight is finished
  delay-packet-sending: true
  async: true
  # The relighting mode to use:
  #  - 0 = None (Do no relighting)
  #  - 1 = Optimal (Relight changed light sources and changed blocks)
  #  - 2 = All (Slowly relight every blocks)
  mode: 2
  # If existing lighting should be removed before relighting
  remove-first: true

Also tested with

lighting:
  # If packet sending should be delayed until relight is finished
  delay-packet-sending: false
  async: true
  # The relighting mode to use:
  #  - 0 = None (Do no relighting)
  #  - 1 = Optimal (Relight changed light sources and changed blocks)
  #  - 2 = All (Slowly relight every blocks)
  mode: 1
  # If existing lighting should be removed before relighting
  remove-first: false
commented

Within the automatically relighting in Fawe, this should be resolved by now.