Not working with Towny and WorldGuard
LcyDev opened this issue ยท 4 comments
Server Implementation
Purpur (git-Purpur-1171)
Server Version
1.16.5 (Implementing API version 1.16.5-R0.1-SNAPSHOT)
Describe the bug
Using FAWE, WorldGuard and Towny breaks protection.
I have not tested WorldGuard 1.17
I have tested:
- Towny-0.97.2.0 (Latest release)
- towny-0.97.2.17 (Pre-release)
- towny-0.97.2.18 (Latest pre-release)
To Reproduce
- Install FAWE, any version. (UPDATE: Or WorldEdit)
- Install WorldGuard
- Install Towny (Towny-worldguard does not fix this, any version)
- Join the server, create a region and protect it, put some props like ITEM_FRAMES, PAINTING, ARMOR_STAND, and I don't know more.
- Do /rg bypass and try breaking them, it will break even it says that you can't.
(PD: You need to bypass towny wild protection too, for example giving permission towny.*)
Expected behaviour
well, not breaking things that it shouldn't
Screenshots / Videos
No response
Error log (if applicable)
I found no errors in the log.
https://pastebin.com/4haUiUQD
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/419207f3becf4dbd9d7ddf3ab2f2c2ee
Fawe Version
1.17-396;a2df590
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit-1.17/ and the issue still persists.
Anything else?
No response
I would say it's not worldedit, worldguard or FAWE at all but i reported this anyways.