FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Not working with Towny and WorldGuard

LcyDev opened this issue ยท 4 comments

commented

Server Implementation

Purpur (git-Purpur-1171)

Server Version

1.16.5 (Implementing API version 1.16.5-R0.1-SNAPSHOT)

Describe the bug

Using FAWE, WorldGuard and Towny breaks protection.
I have not tested WorldGuard 1.17
I have tested:

  • Towny-0.97.2.0 (Latest release)
  • towny-0.97.2.17 (Pre-release)
  • towny-0.97.2.18 (Latest pre-release)

To Reproduce

  1. Install FAWE, any version. (UPDATE: Or WorldEdit)
  2. Install WorldGuard
  3. Install Towny (Towny-worldguard does not fix this, any version)
  4. Join the server, create a region and protect it, put some props like ITEM_FRAMES, PAINTING, ARMOR_STAND, and I don't know more.
  5. Do /rg bypass and try breaking them, it will break even it says that you can't.
    (PD: You need to bypass towny wild protection too, for example giving permission towny.*)

Expected behaviour

well, not breaking things that it shouldn't

Screenshots / Videos

No response

Error log (if applicable)

I found no errors in the log.
https://pastebin.com/4haUiUQD

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/419207f3becf4dbd9d7ddf3ab2f2c2ee

Fawe Version

1.17-396;a2df590

Checklist

Anything else?

No response

commented

Ok so, I tested this same issue with worldedit and It also happens.

commented

At least so towny devs could reply here.

commented

I would say it's not worldedit, worldguard or FAWE at all but i reported this anyways.

commented

NEVERMIND, IT WAS INDEED TOWNY, after debating a bit with the dev, we finally got to the source of it and it's fixed now.