FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Could not pass event PlayerJoinEvent & PlayerTeleportEvent

Rokhnir opened this issue ยท 2 comments

commented

Server Implementation

Paper

Server Version

1.18.2

Describe the bug

After setting up dynamic-chunk-rendering, errors are dumped in the console when a player join.
The feature however seems to work.

To Reproduce

  • Setting dynamic-chunk-rendering to 32 while view-distance in server.properties is set to 3
  • Join the server

Expected behaviour

Since it's an experimental feature, I wasn't expecting this to run without any issue, this bug report is only there to share these errors

Screenshots / Videos

No response

Error log (if applicable)

https://paste.gg/p/anonymous/332ab17295a0495ca6de83d161ef95d0

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/e6d3196ed6614752b47bd51c8c285f85

Fawe Version

FastAsyncWorldEdit version 2.1.2-SNAPSHOT-151;2483eac

Checklist

Anything else?

No response

commented

This doesn't look like something we should take care of and is caused by a misconfiguration on your end:

java.lang.IllegalArgumentException: Simulation distance must be a number between 2 and 32 or -1, got: 1

commented

Unfortunately, I've got my simulation distance set top 8 in the server.properties and spigot.yml is using the default values specified in server.properties for both view-distance and simulation-distance.