//fixwater causing terrain damage
Eden7600 opened this issue ยท 0 comments
Server Implementation
Paper
Server Version
1.18.2
Describe the bug
When using fixwater in a large area, it can cause weird issues with cutting large holes in the terrain.
To Reproduce
Use //fixwater with a large radius (500 is what I used)
Expected behaviour
Solid blocks should never be affected by this command
Screenshots / Videos
This is the result I've been seeing on my test server.
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/6f7f6f440832443888997caa6ef6d723
Fawe Version
FastAsyncWorldEdit-153
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response