FastAsyncWorldEdit

FastAsyncWorldEdit

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//fixwater causing terrain damage

Eden7600 opened this issue ยท 0 comments

commented

Server Implementation

Paper

Server Version

1.18.2

Describe the bug

When using fixwater in a large area, it can cause weird issues with cutting large holes in the terrain.

To Reproduce

Use //fixwater with a large radius (500 is what I used)

Expected behaviour

Solid blocks should never be affected by this command

Screenshots / Videos

image
image
This is the result I've been seeing on my test server.

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/6f7f6f440832443888997caa6ef6d723

Fawe Version

FastAsyncWorldEdit-153

Checklist

Anything else?

No response