//regen is bugged
PapiCapi opened this issue ยท 6 comments
Server Implementation
Paper
Server Version
1.19.1
Describe the bug
Depending on the place of where you cut, the //regen command just sets all blocks to air.
I first tried on a world generated in 1.18. As i said, the command creates a hole. I then tried on a freshly generated world ( so in 1.19.1 ) , and it kind of create the same hole but with some things added ( see screenshot ) .
To Reproduce
- create a selection
- //regen
Expected behaviour
Regenerate the terrain.
Screenshots / Videos
Here is what happened on the 1.19.1 world :
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/2d86b1bd533749e4a6310a8fb9f4fa62
Fawe Version
FastAsyncWorldEdit version 2.4.3-SNAPSHOT-254;e942175
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
I tried to join the 1.18 world on github but the zip is too large so here it is using another website : https://gofile.io/d/TnBMDm
For me this Bug happens after loading a 1.17 Map in 1.19.1.
Please zip the world up and provide it.
Running FAWE 254 on Paper 110 (Java 17 GraalVM EE)
https://drive.google.com/file/d/1_upBNlcH5fLxGqReASM6n0sgZ-7MmRO2/view?usp=sharing
FAWE can only regenerate whatever the current chunk generator provides. Old chunks cannot be regenerated.
Here is a record of what happens. As you can see, i just created the world and my issue is still the same.
In this record here is my fawe debugpaste : https://athion.net/ISPaster/paste/view/486bef42586f4662baba134bc1696c79
I'm using FastAsyncWorldEdit version 2.4.4-SNAPSHOT-266;ab659ea and running Paper version git-Paper-132 (MC: 1.19.2)