Enforce max-blockstates for the //stack command
SecretlyJealous opened this issue ยท 2 comments
What feature do you want to see added?
Enforce the max-blockstates
limit for the //stack
command. The problem with allowing the stack command at the moment is that people can stack millions of block entities such as hoppers for example which will cause a lot of lag.
Are there any alternatives?
The only alternative to this problem is to disable access to the //stack command
Anything else?
No response
This seems to work fine for me, attempting to place more than 2 chests/hoppers with max-blockstates set to 2 fails.