Items are disappearing when dropped or broken
Abwasserrohr opened this issue · 2 comments
Server Implementation
Paper
Server Version
1.19.2
Describe the bug
Once a item is dropped, the item disappears into thin air near bigger farms from time to time. This happens either by dropping it from the inventory or by breaking blocks.
This is frustrating for survival players, since their stuff disappears randomly. Sometimes it also happens while farming somewhere else, but were only able to replicate it near bigger farms.
To Reproduce
- Setup a server with PaperMC and FAWE, I tried it also with just Paper Minecraft, but couldn't reproduce, just with FAWE + Paper.
- Build a few bigger farms that have a huge output (see screenshot, random tick speed set to 50 for demo purposes, I have a demo world appended below)
- Drop items near the bigger farms, sometimes they vanish. In the console
FAWE Tick Limiter
appears. Not sure if it's connected.
Expected behaviour
The items drop like usual
Screenshots / Videos
items-vanishing.webm
Server World + Setup (without FAWE/Paper JAR)
Error log (if applicable)
https://github.com/IntellectualSites/FastAsyncWorldEdit/files/9841759/latest.log
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/96a4d8d20ed94d1e97e71d483ab2b2d3
Fawe Version
FastAsyncWorldEdit version 2.4.9-SNAPSHOT-293;4f74cc6
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
Thank you for all the work on FAWE, it's a great tool! ❤️
That's related to the TickLimiter, yes - see https://intellectualsites.github.io/fastasyncworldedit-documentation/configuration/configuration.html
Can be disabled by setting tick-limiter.enabled
to false