FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Lighting glitches when removing blocks

SecretlyJealous opened this issue ยท 2 comments

commented

Server Implementation

Paper

Server Version

1.19.2

Describe the bug

Paper build: git-Paper-245
I don't know if this is because of the latest paper build but when removing an area with WorldEdit lighting glitches appear:

Example of //set 0 on the ground:
2022-10-29_11 41 38

2022-10-29_11 45 30

To Reproduce

  1. Select a region on the ground
  2. Use //set 0

Expected behaviour

There should not be any lighting glitches

Screenshots / Videos

No response

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/426550cb049a4b36b747bc9abb874a96

Fawe Version

FastAsyncWorldEdit version 2.4.9-SNAPSHOT-296;0d112b2

Checklist

Anything else?

No response

commented

Can confirm.
However after downgrading to an older Paper version and using //fixlighting, all issues are fixed. Seems to be a Paper issue (?)

commented

This is caused by a recent Paper change, PaperMC/Paper@519cb4b

Starting with build 236 onwards, Paper versions are affected.

We'll need to adapt the breaking changes.