Wall Buttons can't be replaced properly
Chrisi06 opened this issue ยท 1 comments
Server Implementation
Paper
Server Version
1.19.2
Describe the bug
When typing in this command: //replace stone_button[face=wall,facing=west,powered=false] stone_button[face=wall,facing=west,powered=true] which means that only the buttons on walls that are facing west should be replaced, it replaces the buttons placed in all directions.
To Reproduce
Normal World Edit can handle that command but FAWE somehow not and in the server console/log nothing unusual can be seen.
Expected behaviour
Only the buttons that are placed in the certain direction should be replaced and no others.
Screenshots / Videos
Here the problem can be seen when replacing those stone buttons with powered stone buttons (the command used for this is displayed already above):
(https://imgur.com/a/N4FTFGs)
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/e69fbe0aa7f14d4a846de6c524df654b
Fawe Version
FastAsyncWorldEdit-Bukkit-2.4.10-SNAPSHOT-304.jar
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
It seems to be a bug and my team members are really getting annoyed by this because it's a distribution to their projects on the server. So please look into this as soon as possible.
Best regards
Chrisi