//undo causing missing blocks
oxolotel opened this issue ยท 0 comments
Server Implementation
Paper
Server Version
1.20
Describe the bug
When editing a large area and undoing this editing action right after it is possible that the world is not correctly restored.
This happens with fast-placement: true as well as with fast-placement: false.
The severity of the lost blocks seems to fluctuate as most of my tests only had some missing blocks but one of my earlier tests have had a 3-8 block wide hole. The length of the holes also seems to fluctuate as you can see in the attached pictures.
To Reproduce
- Create a fresh server/world
- Teleport to ocean to see errors more easily
- Execute //sphere air 400
- Execute //undo
- Search for error in the world
Expected behaviour
The world should be returned to its original state without any modifications or missing blocks.
Screenshots / Videos
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/b57bc8e4560d4a548dedbea3ea38d4a2
Fawe Version
2.6.4-SNAPSHOT-479;d9463ce
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
All of the above pictures were taken in different worlds. After most of my tests i stopped the server and deleted the world folder and/or the FAWE folder to get reproducible results.