FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Operation in a chunk that contains a Polygonal Worldguard region not working

mAxYoLo01 opened this issue ยท 2 comments

commented

Server Implementation

Paper

Server Version

1.20.1

Describe the bug

Operations such as //set that are done on multiple chunks will not be done on a chunk if it also contains a polygonal Worldguard region that the user is not a part of.
image
In image above, gold blocks are the chunk boundary, diamond blocks represent the polygonal region border and the emerald blocks the region that should be modified (//set emerald_block). As you can see, only one chunk is actually modified

To Reproduce

  1. Create a polygonal Worldguard region
  2. Set passthrough flag to deny, so that the user can NOT build/use operations in it
  3. Create a FAWE region that covers a chunk where the WG region is in
  4. Execute a FAWE operation such as //set

Expected behaviour

The entire FAWE region should be filled with emerald blocks since none of these blocks actually are in the WG region

Screenshots / Videos

image

Error log (if applicable)

None

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/f9970cde39c2424fa9dcba07a40ca954

Fawe Version

FastAsyncWorldEdit-2.7.1-SNAPSHOT-545

Checklist

Anything else?

Bug very similar to #2258, #2265, #2268, except here the issue is when a user is NOT member of a region

commented

Is this still an issue?

commented

To my knowledge yes this has not changed.