FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Lighting breaks

MaximKharebin opened this issue ยท 4 comments

commented

Server Implementation

Spigot

Server Version

1.20.1

Describe the bug

When using the commands //replace, //set, etc., the lighting will break. I think this is due to block updates
Broken light remains broken even after updating illuminated blocks and restarting the server

To Reproduce

  1. Select region
  2. Use //set 0 command
  3. Blocks update and break lighting

Expected behaviour

It is necessary that the lighting does not break

Screenshots / Videos

2023-09-05_23 07 07

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/2eb29598dfd04a52a595417048c3b554

Fawe Version

FastAsyncWorldEdit-Bukkit-2.7.2-SNAPSHOT-555

Checklist

Anything else?

No response

commented

You could also try /paper fixlight if you change from spigot to paper. Paper is recommended for FAWE and also your plugins should still work then.

commented

There is in the fawe / worldedit config a part where you can say which lighting mode you want to use so that the light errors are less happening. It might take a little more performance but it might help as well.

commented

This unfortunately doesn't solve the problem completely.

I changed the lighting mode to 2 and now the blocks that emit light leave this light behind them even when they are broken or upgraded by placing other blocks nearby

commented

I'd recommend you to use Paper instead.