FastAsyncWorldEdit

FastAsyncWorldEdit

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Offset mask does not work reliable with `//br s`

thomasmny opened this issue ยท 3 comments

commented

Server Implementation

Paper

Server Version

1.20.2

Describe the bug

Using the offset mask with a sphere brush only seems to work around 50% of the time

2023-11-03_09 58 16

To Reproduce

In this example I'm using red tulips, but it also happens with other blocks

  1. //br s red_tulip 3
  2. /mask >water
  3. /gmask 0

Using the brush (sometimes) leads to semi-spheres of roses:
2023-11-03_09 52 36

Expected behaviour

All roses should be flat

2023-11-03_09 52 25

Screenshots / Videos

No response

Error log (if applicable)

None

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/f05eb4e1d79448d39852ce8b03c740cb

Fawe Version

FastAsyncWorldEdit 2.8.2-SNAPSHOT-602;8e2691c

Checklist

Anything else?

No response

commented

Is this still an issue?

commented

I can still reproduce it using the lastest Paper & FAWE versions.

However, after further testing I think I have found the cause of the issue:
Since the water is only 1-2 block(s) deep, whenever I aim at it from further away, the targeted block seems to be the dirt below. Therefore a semi-sphere is placed:
Screenshot 2024-03-18 at 11 23 25

On the other hand, when I'm standing in the water itself the roses are flat
Screenshot 2024-03-18 at 11 14 21

Is this behaviour intended?

commented

Might also be related to #2546?