FastAsyncWorldEdit

FastAsyncWorldEdit

245k Downloads

`//restore` Restoring blocks "at the wrong location"

aerulion opened this issue · 2 comments

commented

Server Implementation

Paper

Server Version

1.20.4

Describe the bug

Since Upgrading to 1.20.4 and FAWE Build 641, //restore restores blocks at the wrong location. In 1.20.1 and FAWE 582, all Snapshots worked perfectly fine. Now it will restore blocks, but those shouldn't be located at the given selection. I haven't figured out any pattern yet, where the restored block are supposed to be.

To Reproduce

  1. Copy a world into the restore / backup folder
  2. Try to use //restore
  3. The selection will be restored to blocks which aren't supposed to be there

Expected behaviour

//restore should restore the correct blocks.

Screenshots / Videos

No response

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/a62757b8e1834771abf7b1a785b84db4

Fawe Version

FastAsyncWorldEdit version 2.8.5-SNAPSHOT-641;b3905c2

Checklist

Anything else?

No response

commented

Have you had more experiences with //restore with newer versions of FAWE?

Does this problem still exist for you? Could you send a picture of a test scenario, to see what you mean with “wrong location”, please? Then perhaps the problem can be specified. I recently encountered a different problem with //restore.

commented

Oh sorry, I actually forgot about this problem. It seems to work normally in 1.21.4 / newer versions, but I can't remember when it started working again.