FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Actions with an active //gmask don't seem to work often

Feniksovich opened this issue ยท 1 comments

commented

Server Implementation

Paper

Server Version

1.20.4

Describe the bug

Some actions (//set at least) don't work with active //gmask the most of time. To be more clear, there is a message action was performed but no expected changes happen actually. Yes, it means it can work at some time.

To Reproduce

  1. Build a test structure. For example, 3 sandstone blocks with 3 stone blocks on top.
  2. Set global mask with //gmask "stone >sandstone"
  3. Run //set dirt
  4. See that nothing has happened (stone blocks wasn't replaced to dirt ones actually).

Expected behaviour

3 stone blocks above sandstone ones in the structure were to be replaced with dirt blocks.

Screenshots / Videos

Figure

image

Error log (if applicable)

https://paste.gg/p/anonymous/af66a39bf5c94b738e270d8a023e52a0

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/51bc923d648f46548260e1c946479ca0

Fawe Version

FastAsyncWorldEdit 2.9.1-SNAPSHOT-659

Checklist

Anything else?

An exception was also noticed during the execution of //set with global mask set (please see error log link).

commented

Duplicate of #2546 I suppose