Actions with an active //gmask don't seem to work often
Feniksovich opened this issue ยท 1 comments
Server Implementation
Paper
Server Version
1.20.4
Describe the bug
Some actions (//set
at least) don't work with active //gmask the most of time. To be more clear, there is a message action was performed but no expected changes happen actually. Yes, it means it can work at some time.
To Reproduce
- Build a test structure. For example, 3 sandstone blocks with 3 stone blocks on top.
- Set global mask with
//gmask "stone >sandstone"
- Run
//set dirt
- See that nothing has happened (stone blocks wasn't replaced to dirt ones actually).
Expected behaviour
3 stone blocks above sandstone ones in the structure were to be replaced with dirt blocks.
Screenshots / Videos
Error log (if applicable)
https://paste.gg/p/anonymous/af66a39bf5c94b738e270d8a023e52a0
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/51bc923d648f46548260e1c946479ca0
Fawe Version
FastAsyncWorldEdit 2.9.1-SNAPSHOT-659
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
An exception was also noticed during the execution of //set with global mask set (please see error log link).
Duplicate of #2546 I suppose