FastAsyncWorldEdit

FastAsyncWorldEdit

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Spawning vanilla structures

jrenslo opened this issue ยท 3 comments

commented

What feature do you want to see added?

Add support for spawning vanilla structures akin to the vanilla /place command, and worldedit's undocumented //feature command

Are there any alternatives?

vanilla worldedit

can also use vanilla /place, then //cut and //paste, but its cumbersome. Also given the commands already exist I imagine it might not be a heavy lift? (maybe hopefully? ๐Ÿ‘ )

Anything else?

No response

commented

the command might actually be //structure in worldedit

commented

Duplicate of #2343