Entity positions saved incorrectly in structure schematics
senseiwells opened this issue ยท 0 comments
Server Implementation
Paper
Server Version
1.20.5/6
Describe the bug
When saving a schematic with the Minecraft structure format the entity position is incorrect.
It seems when you are saving the entities you store their absolute position, they should instead be storing their relative position to the structure.
To Reproduce
- Run
/tp 1000 100 1000
(go far from (0, 0)) - Create a box with any entity inside
- Select each corner of the box with the wand
- Run
//copy -e
- Run
//schem save entity structure
- Run
//schem load entity.nbt
- Run
//paste -e
See entity is not pasted where expected
Expected behaviour
For the entity to be saved at the correct position in the schematic.
Screenshots / Videos
Here is a structure containing 1 entity saved using fawe:
Compared to the same structure saved using a structure block:
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/00e083cc941e4a509bbe24d7ace80e45
Fawe Version
2.10.1-SNAPSHOT-802;4a5ff8e
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response