FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Inability to ban patterns

PrOsToNiK13 opened this issue · 3 comments

commented

Server Implementation

Paper

Server Version

1.21

Describe the bug

I banned a certain number of blocks in the config, for example, spawner. Players cannot place a spawner using //set spawner, but can do so using //set ##features_cannot_replace, where a spawner will randomly appear. And as far as I understand, using fawe it is impossible to prohibit the use of certain patterns which causes unpleasant moments in which players gain access to prohibited items

To Reproduce

  1. You prohibit using a spawner in the config
  2. You observe how //set spawner is inaccessible to you
  3. Write //set ##features_cannot_replace
  4. Enjoy life

Expected behaviour

Either you need to be able to prohibit certain patterns, or you need to be able to completely prohibit meshing anything other than regular blocks.

Screenshots / Videos

No response

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/7d2d074185a04c4598e053684f7df2d4

Fawe Version

FastAsyncWorldEdit version 2.11.1-SNAPSHOT-836;15c6027

Checklist

Anything else?

No response

commented

You need to use the disallowed-blocks list in a limits section. The list defined in the worldedit-config only applies to the command input, equally to how it is handled in WorldEdit.

commented

I used the same prohibitions in both files. In limits I also have such a ban and it doesn’t work

commented

You need to list the actual blocks in disallowed-blocks, not the category