Inability to ban patterns
PrOsToNiK13 opened this issue · 3 comments
Server Implementation
Paper
Server Version
1.21
Describe the bug
I banned a certain number of blocks in the config, for example, spawner. Players cannot place a spawner using //set spawner, but can do so using //set ##features_cannot_replace, where a spawner will randomly appear. And as far as I understand, using fawe it is impossible to prohibit the use of certain patterns which causes unpleasant moments in which players gain access to prohibited items
To Reproduce
- You prohibit using a spawner in the config
- You observe how //set spawner is inaccessible to you
- Write //set ##features_cannot_replace
- Enjoy life
Expected behaviour
Either you need to be able to prohibit certain patterns, or you need to be able to completely prohibit meshing anything other than regular blocks.
Screenshots / Videos
No response
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/7d2d074185a04c4598e053684f7df2d4
Fawe Version
FastAsyncWorldEdit version 2.11.1-SNAPSHOT-836;15c6027
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response
You need to use the disallowed-blocks
list in a limits
section. The list defined in the worldedit-config only applies to the command input, equally to how it is handled in WorldEdit.
I used the same prohibitions in both files. In limits I also have such a ban and it doesn’t work