//regen consistently taking around 10 minutes
ShinyJustyZ opened this issue ยท 1 comments
Server Implementation
Paper
Server Version
1.20.4
Describe the bug
Whenever I use a //regen command, regardless of the region size (I even tested with one chunk), it consistently takes around 650-680 seconds to process. On regular worldedit, it's done processing almost instantly. Is there a way to fix this? No errors show up in the console
To Reproduce
- Select any region size
- Run //regen
- Wait 650 seconds
Expected behaviour
The regeneration is done almost instantly, like with regular worldedit
Screenshots / Videos
No response
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/58ce889e4a144271ba9c623a229bc54b
Fawe Version
FastAsyncWorldEdit version 2.11.1-SNAPSHOT-865;638344d
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
It will say that I'm using Purpur, however I tested this with Paper also and it's the same issue.
That's kind of a backburner - Mojang and the Paper team changed world and chunk generation kind of tremendously in the last few versions. There is some kind of temporary logic which requires many more chunks to be generated - just for it to work. That's absolutely not the final solution, but the best we could and can currently offer. (There was some internal discussion re-using the WorldEdit way to regenerate, but there were a few reasons why we can't do that - but I don't remember the details)