Mask flag -m in the //move command deletes all other blocks
Daffysamlake opened this issue ยท 0 comments
Server Implementation
Paper
Server Version
1.21
Describe the bug
When selecting a region and executing //move 1 up -m [block]
, the masked [block] is moved while all others are deleted. Any vector yields the same result.
Using normal world edit, doing the same command moves the masked [block] while keeping all others intact.
To Reproduce
- Select a region with more than one block type.
- Execute:
//move 1 down -m [block]
with a chosen block and any vector - Behold the mass destruction. My god, what have you done...
Expected behaviour
The masked block(s) are moved and all others should remain. This is not the case with this issue.
Screenshots / Videos
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/ad57abf54a794c9aaba70851c2529209
Fawe Version
FastAsyncWorldEdit 2.11.3 SNAPSHOT 930
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response