Spawner|Type stopped working, even no error on wrong type
bobhenl opened this issue ยท 0 comments
Server Implementation
Paper
Server Version
1.21.1
Describe the bug
Hello, there's bug with when using //set spawner|type, it doesn't change the spawner to it's type, there's no spinning mob inside, I tried installing classic WorldEdit and it worked there, it worked even here in the past, I remember that it worked on 29/06, not sure when it stopped working.
there's not even error when using wrong type, check screenshots section
To Reproduce
- Select pos1 & pos2
- Use //replace spawner|type OR //set spawner|type
- It won't set the spawner with specific mob type spinning inside
Expected behaviour
It should set the mob spawner with specific type spinning inside, like zombie etc.
Screenshots / Videos
wrong type
correct type -> //set spawner|zombie
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/bab2b77be91e4c1bba9320fa5f7284f7
Fawe Version
2.12.1-SNAPSHOT-961;eb0f07a (tried newer, but I downgraded to ensure it's not due to my 1.21.1 & the latest ver, I tried the latest one too)
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response