FastAsyncWorldEdit

FastAsyncWorldEdit

152k Downloads

Spawner|Type stopped working, even no error on wrong type

bobhenl opened this issue ยท 0 comments

commented

Server Implementation

Paper

Server Version

1.21.1

Describe the bug

Hello, there's bug with when using //set spawner|type, it doesn't change the spawner to it's type, there's no spinning mob inside, I tried installing classic WorldEdit and it worked there, it worked even here in the past, I remember that it worked on 29/06, not sure when it stopped working.

there's not even error when using wrong type, check screenshots section

To Reproduce

  1. Select pos1 & pos2
  2. Use //replace spawner|type OR //set spawner|type
  3. It won't set the spawner with specific mob type spinning inside

Expected behaviour

It should set the mob spawner with specific type spinning inside, like zombie etc.

Screenshots / Videos

wrong type

image

correct type -> //set spawner|zombie

image

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/bab2b77be91e4c1bba9320fa5f7284f7

Fawe Version

2.12.1-SNAPSHOT-961;eb0f07a (tried newer, but I downgraded to ensure it's not due to my 1.21.1 & the latest ver, I tried the latest one too)

Checklist

Anything else?

No response