
More issues using #anglecolor
RVSkeLe opened this issue ยท 0 comments
Server Implementation
Paper
Server Version
1.21.1
Describe the bug
When using //replace #anglecolor[] sometimes an error gets thrown in console, the issue is kinda random and varies between https://gist.github.com/RVSkeLe/6efc79db7e96ce4ac398048f964ec34c and https://gist.github.com/RVSkeLe/a6e5473b990dbd1970f817c47580d02c (as it can be seen from the debugpaste).
Since the errors are pretty much random I had no idea how to reproduce them, so I tried spamming the command a bit. Please let me know if more info are needed.
To Reproduce
- Put the 1.21.1 jar in the textures/ folder
- Select large amount of blocks (should help to recreate the issue)
- Run //replace #anglecolor[(number)]
- If the error doesn't show up try to spam the command for a bit in a new area
Expected behaviour
It seems that when the error is thrown the command doesn't apply for the entire selection, the command should apply changes to all the selected blocks.
Screenshots / Videos
No response
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/6823918457b1439fa597cbcfc08ab880
Fawe Version
FastAsyncWorldEdit version 2.12.4-SNAPSHOT-1010;e0db69c
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response