FastAsyncWorldEdit

FastAsyncWorldEdit

245k Downloads

//fixblocks error

RawrUniversal opened this issue ยท 1 comments

commented

Server Implementation

Paper

Server Version

1.21.4

Describe the bug

I am trying to fix the blockstate of fences on a ship and it doesn't work.

To Reproduce

  1. have a large build with fences that are all not connected
  2. select it
  3. try and do //fixblocks

Expected behaviour

I expect it to fix the blocks.

Screenshots / Videos

No response

Error log (if applicable)

https://paste.gg/p/anonymous/a6ee152f96334e21a779368cdb5669fe

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/053c3866ec754082b4ff77c36f71fb56

Fawe Version

2.13.1 snapshot 1072

Checklist

Anything else?

No response

commented

Though CoreProtect throws the error, I feel like that's an FAWE error with the PlacementStateProcessor. PlacementStateProcessor#applyBlock(BV3) (Pattern#applyBlock(BV3)) does not really have a contract set, but I don't think it should return null ever (which is what the PlacementStateProcessor currently does).