FastAsyncWorldEdit

FastAsyncWorldEdit

245k Downloads

//sel polyhedral broken

Closed this issue ยท 3 comments

commented

Server Implementation

Paper

Server Version

1.21.4

Describe the bug

When I use //sel polyhedral to be exact to select 3 vertex spots and I type //set (blockid) it creates weird effect with air spots.
Its happening after we update the plugin to the newest version.

To Reproduce

  1. type //sel polyhedral
  2. Select 3 spots in the triangle shape
  3. type //set 2 e.x
  4. Summary effect

Expected behaviour

It should generate smooth terrain as always. As visible below for comparison.

Screenshots / Videos

Image Image

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/a755fdca354247b38897d67dc529748c

Fawe Version

2.13.1-SNAPSHOT-1128;67ecacf

Checklist

Anything else?

No response

commented

What build did you update from? Can you find out which exact build is causing the problem?

commented

In my bin there are only these version. The working one was very old (maybe February), before /fixconnect was implemented, which caused issue with to coop with another plugin (Arceon). It could be 992 or 999 that was working.

Image
commented

I checked every previous version and issue is/was still present.