
//sel polyhedral broken
Closed this issue ยท 3 comments
Server Implementation
Paper
Server Version
1.21.4
Describe the bug
When I use //sel polyhedral to be exact to select 3 vertex spots and I type //set (blockid) it creates weird effect with air spots.
Its happening after we update the plugin to the newest version.
To Reproduce
- type //sel polyhedral
- Select 3 spots in the triangle shape
- type //set 2 e.x
- Summary effect
Expected behaviour
It should generate smooth terrain as always. As visible below for comparison.
Screenshots / Videos


Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/a755fdca354247b38897d67dc529748c
Fawe Version
2.13.1-SNAPSHOT-1128;67ecacf
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response
What build did you update from? Can you find out which exact build is causing the problem?