Extra Hard Mode

Extra Hard Mode

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Waterlogged blocks don't evaporate

OpalMoonstride opened this issue ยท 10 comments

commented

Players are able to place slabs, then place water on top of the slabs, and the water does not disappear, when placed with a bucket.

Edit: It looks like water stays, when placed with a bucket, on all waterlog-able items

commented

@OpalMoonstride Nah it's just the title's generic, nothing against you or your report lol. I couldn't change the title on mobile so yea

commented

The titles of these things.

commented

I'm sorry?
If someone is digging around in this forum for exploits to your stuff, then they would probably figure it out easily themselves, if that's what you're worried about. Most players aren't that knowledgable about plugins.

Sorry for trying to help.

commented

This was already resolved. If this is still an issue, please paste output of /version extrahardmode

#130 (comment)

commented

I'm sorry, what? I didn't make that other issue, and it doesn't look like it's the same as, or related to, my issue.

If I block use of a bucket of water, but a player places the water on a slab, or on a stair, the water is placed. Since the purpose of blocking water placement is to encourage farms around rivers/lakes/ocean, this completely ruins the point. Players just place slabs/stairs on land, and can place water on the slab or stair, and viola, farm anywhere.

commented

image

commented

Ok, I guess I recalled incorrectly - the issue I linked has to do with just water itself not evaporating. Both waterlogged and level are blockdata so I probably got confused because of that.

Can you please provide output of /version and /version ExtraHardMode ?

commented

java.lang.ClassCastException: org.bukkit.craftbukkit.v1_14_R1.block.data.CraftBlockData cannot be cast to org.bukkit.block.data.Waterlogged at com.extrahardmode.task.EvaporateWaterTask.run(EvaporateWaterTask.java:79) ~[?:?]
[01:47:48] [Server thread/INFO]: ExtraHardMode version 3.14.alpha-e859c88

Just thought I'd make you aware. Apologies if this is already known.

commented

That's the entirety of the stacktrace? Also, probably better to make a new issue so it's properly classified as a bug.

commented

Nobody ever followed up on this, but #151 (comment) is resolved by #219