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Enhancement: Scaffolding Behavior Toggle or Nerf Config

Romaq opened this issue ยท 3 comments

commented

Currently, Scaffolding behaves normally UNLESS you try to use the "jump place" from above, which is "acceptable" as it still works from within... OR if you try to extend the scaffolding, in which case it fails with, "You can't build while in the air."

My suggestion would be to have a behavior toggle, leaving Scaffolding COMPLETELY unaffected if set FALSE (as other configs), or have specific limits such as height limit, or limits for extending.

As per https://minecraft.gamepedia.com/Scaffolding "scaffolding can only be placed 6 blocks out from its base of support" so it is reasonable to force a configuration limit of 0 to 6 so the "usefulness" of Scaffolding can be nerfed without totally blocking.

As it currently stands, Scaffolding is only useful for pillaring up, and there is no means to extend it without making a second pillar. My intent is to turn this "bug" into a working useful "feature". ;-)

I'll learn how to look at the area of code, but Java isn't my forte and a Pull Request would be unlikely from me, but hopefully others may be interested.

commented

Fun, 1.14 changes

The "limited building" feature was one of the less-desired functions in the poll. I should probably start adding metrics to this plugin.

commented

I did confirm "Limited Block Placement: false" allows expected scaffolding behavior. I'll ask my players, but leaving it on for "everything but scaffolding" would be ok. We had quite a "search for bamboo" race going until we found it JUST to have scaffolding, and mainly because "Limited Block Placement" made the challenge. ;-)

commented

Ok, so if I understand this correctly, if I simply exempt SCAFFOLDING from the LimitedBuilding rules entirely, then this block will function as expected?