Need help - disable all the messages
GrandeMalum opened this issue · 11 comments
Hello. Im trying to disable most of the messages from this plugin (like message about blaze spawning near bedrock, or disabled placing ores near stone). I dont understand how to disable them. Some of them can be disable, but some are still popping out while playing. I have added special permission but nothing happend (also I have turned every message to false in messages.yml). Help me please...
Messages:
Display Messages In Scoreboard:
Enable: false
Scoreboard Title: '&cExtraHardMode'
Remove All Color Codes: true
Notification:
Enable: false
Displaytime In Ticks: 600
Textcolor: NONE
Tutorial:
Enable: false
Displaytime In Ticks: 1800
Textcolor: NONE
Broadcast:
Enable: false
Displaytime In Ticks: 1200
Textcolor: NONE
NoTorchesHere:
Mode: notification
Msg: There's not enough air flow down here for permanent flames. Use another method to light your way.
StoneMiningHelp:
Mode: notification
Msg: You'll need an iron or diamond pickaxe to break stone. Try exploring natural formations for exposed ore like coal, which softens stone around it when broken.
NoPlacingOreAgainstStone:
Mode: notification
Msg: Sorry, you can't place ore next to stone.
RealisticBuilding:
Mode: notification
Msg: You can't build while in the air.
RealisticBuildingBeneath:
Mode: notification
Msg: You can't place a block directly beneath you.
LimitedTorchPlacements:
Mode: notification
Msg: It's too soft there to fasten a torch.
NoCraftingMelonSeeds:
Mode: notification
Msg: That appears to be seedless!
LimitedEndBuilding:
Mode: notification
Msg: Sorry, building here is very limited. You may only break blocks to reach ground level.
DragonFountainTip:
Mode: notification
Msg: Congratulations on defeating the dragon! If you can't reach the fountain to jump into the portal, throw an ender pearl at it.
NoSwimmingInArmor:
Mode: notification
Msg: You're carrying too much weight to swim!
DragonDefeated:
Mode: broadcast
Msg: 'The dragon has been defeated! ( By: $PLAYERS )'
PlayerKilledByDragon:
Mode: broadcast
Msg: $PLAYER was killed while fighting the dragon!
PlayerChallengingDragon:
Mode: broadcast
Msg: $PLAYER is challenging the dragon!
HorseFeedLow:
Mode: notification
Msg: You have saved your horse from starving, but it's still very hungry.
HorseFeedMiddle:
Mode: notification
Msg: Your horse has ate well.
HorseFeedHigh:
Mode: notification
Msg: Your horse is satiated.
HorseStarveLow:
Mode: notification
Msg: Your horse is very tired and needs some food.
HorseStarveMiddle:
Mode: notification
Msg: Your horse is about to starve.
HorseStarveHigh:
Mode: notification
Msg: Your horse is starving, feed it or it will die.
ChargedCreeper:
Mode: tutorial
Msg: Charged Creepers explode instantly when hit. Run!
BlazeOverworld:
Mode: tutorial
Msg: Blazes spawn near lava and their fiery breath causes a big explosion on death!
BlazeNether:
Mode: tutorial
Msg: Blazes spawn everywhere in the Nether and may split on death!
Magmacube:
Mode: tutorial
Msg: These small buggers actually are just disguised blazes!
Ghast:
Mode: tutorial
Msg: These fearsome Ghasts wear invisible arrow deflective armor! Ghasts drop a lot more loot as well.
PigZombieAlwaysAngry:
Mode: tutorial
Msg: RUN! Pig Zombies are always angry and hungry!
PigZombieDropNetherwart:
Mode: tutorial
Msg: You can get netherwart from slaying Pig Zombies
ZombieRespawn:
Mode: tutorial
Msg: Zombies might resurrect if not on fire!
ZombieSlowPlayer:
Mode: tutorial
Msg: Zombies slow you down when hit!
SkeletonDeflectArrows:
Mode: tutorial
Msg: Arrows just pass through Skeletons, you gotta go close combat!
EndermanGeneral:
Mode: tutorial
Msg: Enderman can teleport you too!
CreeperDropTnt:
Mode: tutorial
Msg: Creepers may drop activated tnt on death!
ExtinguishFire:
Mode: tutorial
Msg: Putting out fire with your hand will catch you on fire.
ListLostItemsOnDeath:
Mode: notification
Msg: §8§l [§4☣§8§l] §6§l§oНекоторые вещи были потеряны §8§l[§4☣§8§l]
InformPlayerOnLostItems:
Mode: tutorial
Msg: On death there is a a chance you might lose some of your items!
BucketFill:
Mode: tutorial
Msg: You can pick up water, but once you place it, it evaporates. Get some ice if you want to farm!
AntifarmingUnwatered:
Mode: tutorial
Msg: Your crops need sufficient water, otherwise they'll dry out!
AntifarmingNotEnoughLight:
Mode: tutorial
Msg: Your crops require natural light to grow!
AntifarmingDesert:
Mode: tutorial
Msg: Deserts are really dry and nothing grows here!
AnimalOverCrowd:
Mode: tutorial
Msg: Animals need space! Consider putting them in a bigger area
NetherWarning:
Mode: tutorial
Msg: This is a dangerous place. Make sure you come prepared with arrows and good gear.
Try making these strings empty, e.g.:
Msg: ''
I'm not sure if disabling categories of messages are respected when not using the scoreboard.
like
There's not enough air flow down here for permanent flames. Use another method to light your way.
So, any other ways to disable that? Because its a little bit annoying of getting empty messages.
Yes I'll have it not send anything when message is empty, my time is limited between Mon-Thurs though. I'll get to it, I've labeled it as such.
As mentioned in the commit above I've added this 2 days ago. Here's a compiled jar: https://github.com/MLG-Fortress/ExtraHardMode/releases/tag/3.8.5