Suggestions Hunting
ShaneBeee opened this issue ยท 3 comments
Hey,
I saw robo post this about a year ago, and I wanted to re-instate this!
I think it would be amazing!
So to sum up, give sheep/cows/pigs/chickens the same AI as cats/rabbits,
Where they RUN when you are near them!
Suggestions:
-Animals run when you are close, making hunting harder.
-Disable luring them in with carrots/wheat/seeds (as of now, if you hold a carrot in your hand, you can OH SO EASILY hunt rabbits - kinda stupid)
-Only being able to capture them with leads
-Maybe something like ONCE you have used a lead on a sheep/cow/pig/chicken it would then be tame? So if you were to farm them they wouldn't always be running around like stupid rabbits in a pen!
I want this so freakin bad! When I first read the post about it, I got really giddy and excited!
PLEASE make this happen
Um, isn't this a duplicate of #9
No. 9 is about animals in a small area, being too close to each other and taking damage.
I was referring to animals in the wild
So for example, you're roaming the lands and see a sheep. You go to kill it. But rather than it just standing there it would run away similar to how rabbits and ocelots act when you're close.
Ok, then #10 and just append whatever ideas there (if you haven't already).