Not dropping items when in a PVP battle
SwitchK1 opened this issue ยท 11 comments
Observed Behavior
when in a fight, players do not drop their items after a player dies. meaning they lost the items they had.
Expected Behavior
it is expected to just drop items.
Reproduction steps
Hit a player and start killing them.
the other player will no longer be able to drop items etc.
after the player is dead they cannot see their items drop.
The items are basically non-existent and can no longer be obtained again.
Stack trace or error log
N/A
Server version
arclight-1.20.1-1.0.0-SNAPSHOT-1eb0af5
GriefPrevention version
Enabling GriefPrevention v16.18.1-7-g64b348a
Configuration
N/A
Plugin list
[23:52:24 INFO] [Console]: Plugins (6): ClearLag, MultiplayerSleep, Graves, GriefPrevention, RHLeafDecay, UltimateAirdrops
Running without GriefPrevention
- I attempted running the server without GriefPrevention installed.
- The problem does not occur when GriefPrevention is removed from the server.
Running with only GriefPrevention
- I attempted running only GriefPrevention on the server.
- The issue still occurs when GriefPrevention is the only plugin running.
Running on a fresh, clean server installation
- I attempted testing for the issue on a new server.
- The issue still occurs on a new server.
Using unmodified client
- I attempted testing for the issue with the vanilla client.
- The issue still occurs when using the vanilla client.
We appreciate you taking the time to fill out a bug report!
- I searched for similar issues before submitting this bug report.
just tried it, did not solve it and still dont drop anything.
Try with just GP installed - could likely be a plugin conflict.
Try using not the beta version of the plugin
Use 16.18.1 and see if that fixes it
I see these as the potential issues:
- a potential bug on the beta version
- Some conflict with arclight server jar. (Does it work on paper?)
- An issue with graves plugin (Are u sure u actually removed the graves plugin?)
- Do u have the vanilla keep inventory gamerule disabled?
- the player is Using a modded or hacked client
- Remove any data packs, (could be a conflict)
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most likely is a bug.
-
tried on paper did not solve the issue.
-
the graves plugin was 100% removes and still did not solve the issue.
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keep inventory is disabled
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nobody is using a modded or hacked client
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removing data packs also did not solve the issue.
downgrade to the latest stable version, as I cant replicate this issue on v16.18.1
if this fixes it, then we know the issue is a bug on the beta version
Well it should be working on the latest release version. Not the latest BETA version
@Jikoo have you been able to look at this? I'm gonna be setting up a test server and try to see what's going on myself, but I imagine the cause was from the damage refactoring you did a while back.
@Jikoo have you been able to look at this? I'm gonna be setting up a test server and try to see what's going on myself, but I imagine the cause was from the damage refactoring you did a while back.
I've been out of town for a while, no, haven't had time to do much anything. Unlikely, honestly. I touched one listener related to PVP flagging, which is not the same one that affects the actual drops.
This is the listener I moved:
https://github.com/TechFortress/GriefPrevention/blob/ee818cc2f55f7decb44bb0c14cbf2546a80a2204/src/main/java/me/ryanhamshire/GriefPrevention/EntityDamageHandler.java#L796-L831
All it handles is flagging when players take PVP damage, not anything related to the drop process.
Not able to reproduce with commit ee818cc
(which is newer than beta build yes, but also newer than release build.) Please provide your configuration, didn't even realize that was missing.