Dispensers can't break armor stands
PallePolseMad opened this issue ยท 6 comments
Observed Behavior
If players place a dispenser within a claim, and use it to fire an arrow at an armor stand, the arrow will just bounce off of the armor stand. When doing the same thing outside a claim, it works as intended (Breaking the armor stand).
I am dead-center in a pretty big claim, so it shouldn't have anything to do with being near a claim border.
I saw another open issue with the same problem as me, but it has been untouched for 3 years, and had the 'Needs more info' label: #1103
Expected Behavior
In my ideal world you'd be able to break armor stands with dispensers shooting arrows. Possibly only if /claimexplosions is enabled. I remember another server i played on it was set-up like that, so claimexplosions was needed for it to work. Unsure if that functionality just broke in an update, and i'm unable to test on that other server.
Reproduction steps
- Place a dispenser
- Fill it with arrows
- Place an armor stand at least one block in front of the dispenser
- Activate the dispenser
Stack trace or error log
No response
Server version
This server is running Paper version git-Paper-468 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: a774fba)
GriefPrevention version
GriefPrevention version 16.18.2
Configuration
# Default values are perfect for most servers. If you want to customize and have a question, look for the answer here first: http://dev.bukkit.org/bukkit-plugins/grief-prevention/pages/setup-and-configuration/
GriefPrevention:
SeaLevelOverrides:
world: -1
world_nether: -1
world_the_end: -1
TestWorld: -1
HubWorld: -1
BuildersWorld: -1
Resource: -1
Resource_End: -1
Resource_Nether: -1
Claims:
Mode:
world_the_end: Survival
Resource_End: Disabled
Resource_Nether: Disabled
Resource: Survival
HubWorld: Disabled
world: Survival
world_nether: Survival
BuildersWorld: Disabled
TestWorld: Disabled
PreventGlobalMonsterEggs: true
PreventTheft: true
ProtectCreatures: true
PreventButtonsSwitches: true
LockWoodenDoors: true
LockTrapDoors: true
LockFenceGates: true
EnderPearlsRequireAccessTrust: true
RaidTriggersRequireBuildTrust: true
ProtectHorses: true
ProtectDonkeys: true
ProtectLlamas: true
InitialBlocks: 100
Claim Blocks Accrued Per Hour:
Default: 100
Max Accrued Claim Blocks:
Default: 15000
Accrued Idle Threshold: 0
AccruedIdlePercent: 0
AbandonReturnRatio: 1.0
AutomaticNewPlayerClaimsRadius: 4
AutomaticNewPlayerClaimsRadiusMinimum: 0
ExtendIntoGroundDistance: 400
MinimumWidth: 5
MinimumArea: 100
MaximumDepth: -2147483648
InvestigationTool: STICK
ModificationTool: GOLDEN_SHOVEL
Expiration:
ChestClaimDays: 7
UnusedClaimDays: 14
AllClaims:
DaysInactive: 120
ExceptWhenOwnerHasTotalClaimBlocks: 10000
ExceptWhenOwnerHasBonusClaimBlocks: 5000
AutomaticNatureRestoration:
SurvivalWorlds: false
AllowTrappedInAdminClaims: false
MaximumNumberOfClaimsPerPlayer: 0
CreationRequiresWorldGuardBuildPermission: true
VillagerTradingRequiresPermission: true
CommandsRequiringAccessTrust: /sethome
DeliverManuals: true
ManualDeliveryDelaySeconds: 30
RavagersBreakBlocks: true
FireSpreadsInClaims: false
FireDamagesInClaims: true
LecternReadingRequiresAccessTrust: true
Spam:
Enabled: true
LoginCooldownSeconds: 60
LoginLogoutNotificationsPerMinute: 5
ChatSlashCommands: /me;/global;/local
WhisperSlashCommands: /tell;/pm;/r;/whisper;/msg
WarningMessage: Please reduce your noise level. Spammers will be banned.
BanOffenders: false
BanMessage: Banned for spam.
AllowedIpAddresses: 1.2.3.4; 5.6.7.8
DeathMessageCooldownSeconds: 120
Logout Message Delay In Seconds: 0
PvP:
RulesEnabledInWorld:
world: true
world_nether: true
world_the_end: true
TestWorld: true
HubWorld: true
BuildersWorld: true
Resource: true
Resource_End: true
Resource_Nether: true
ProtectFreshSpawns: false
PunishLogout: true
CombatTimeoutSeconds: 15
AllowCombatItemDrop: false
BlockedSlashCommands: /home;/vanish;/spawn;/tpa
ProtectPlayersInLandClaims:
PlayerOwnedClaims: false
AdministrativeClaims: true
AdministrativeSubdivisions: true
AllowLavaDumpingNearOtherPlayers:
PvPWorlds: true
NonPvPWorlds: false
AllowFlintAndSteelNearOtherPlayers:
PvPWorlds: true
NonPvPWorlds: false
ProtectPetsOutsideLandClaims: true
Economy:
ClaimBlocksMaxBonus: 0
ClaimBlocksPurchaseCost: 0.0
ClaimBlocksSellValue: 0.0
ProtectItemsDroppedOnDeath:
PvPWorlds: false
NonPvPWorlds: true
BlockLandClaimExplosions: true
BlockSurfaceCreeperExplosions: true
BlockSurfaceOtherExplosions: true
LimitSkyTrees: true
LimitTreeGrowth: false
PistonMovement: EVERYWHERE_SIMPLE
PistonExplosionSound: true
FireSpreads: false
FireDestroys: false
AdminsGetWhispers: true
AdminsGetSignNotifications: true
VisualizationAntiCheatCompatMode: false
SmartBan: true
Mute New Players Using Banned Words: true
MaxPlayersPerIpAddress: 10
SilenceBans: true
Siege:
Worlds: []
BreakableBlocks:
- GRASS_BLOCK
- DIRT
- COBBLESTONE
- OAK_PLANKS
- SPRUCE_PLANKS
- BIRCH_PLANKS
- JUNGLE_PLANKS
- ACACIA_PLANKS
- DARK_OAK_PLANKS
- SAND
- GRAVEL
- GLASS
- GRASS <-- can't understand this entry, see BukkitDev documentation
- FERN
- DEAD_BUSH
- WHITE_WOOL
- ORANGE_WOOL
- MAGENTA_WOOL
- LIGHT_BLUE_WOOL
- YELLOW_WOOL
- LIME_WOOL
- PINK_WOOL
- GRAY_WOOL
- LIGHT_GRAY_WOOL
- CYAN_WOOL
- PURPLE_WOOL
- BLUE_WOOL
- BROWN_WOOL
- GREEN_WOOL
- RED_WOOL
- BLACK_WOOL
- SNOW
- GLASS_PANE
DoorsOpenDelayInSeconds: 300
CooldownEndInMinutes: 60
EndermenMoveBlocks: false
SilverfishBreakBlocks: false
CreaturesTrampleCrops: false
RabbitsEatCrops: true
HardModeZombiesBreakDoors: false
MobProjectilesChangeBlocks: false
Database:
URL: ''
UserName: ''
Password: ''
UseBanCommand: false
BanCommandPattern: ban %name% %reason%
Advanced:
fixNegativeClaimblockAmounts: true
ClaimExpirationCheckRate: 60
OfflinePlayer_cache_days: 90
Abridged Logs:
Days To Keep: 7
Included Entry Types:
Social Activity: true
Suspicious Activity: true
Administrative Activity: false
Debug: false
Muted Chat Messages: false
ConfigVersion: 1
Plugin list
[Thu 11:15:12 INFO ] Server Plugins (87):
[Thu 11:15:12 INFO ] Paper Plugins:
[Thu 11:15:12 INFO ] - AdvancedServerList, MarriageMaster
[Thu 11:15:12 INFO ] Bukkit Plugins:
[Thu 11:15:12 INFO ] - ActivityRewarder, AdvancedEnchantments, AntiNetherRoof, ArtMap, AuctionHouse, BalancedGrindstone, BankPlus, BeautyQuests, BetterRTP, BlockLocker
[Thu 11:15:12 INFO ] BottledExp, Brewery, ChatChat, ChatColor2, Citizens, CMILib, CommandAPI, CoreProtect, CraftingStore, CrazyCrates
[Thu 11:15:12 INFO ] CrazyVouchers, creative-central, CustomWings, DecentHolograms, DeluxeMenus, DeluxeTags, DiscordSRV, eGlow, Elevators, EpicSpawners
[Thu 11:15:12 INFO ] Essentials, EssentialsSpawn, EvenMoreFish, FastAsyncWorldEdit, GEmote, Geyser-Spigot, GPFlags, GriefPrevention, GSit, HeadDatabase
[Thu 11:15:12 INFO ] ImageMaps, InventorySaver, InvisibleItemFrames, ItemFilter, Jobs, Join-Leave, LavaSponge, LibsDisguises, LiteBans, LiteBansBridge
[Thu 11:15:12 INFO ] LuckPerms, mcMMO, MythicDungeons, MythicMobs, NBTAPI, PhantomWorlds, PlaceholderAPI, Plan, PlayerEmotes, PlayerList
[Thu 11:15:12 INFO ] PlayerParticles, PlayerReport, PlayerStats, PlayerVaults, PlayerWarps, ProtocolLib, QuickShop, SafariNet, ShowItem, spark
[Thu 11:15:12 INFO ] squaremap, SuperVanish, TAB, TogglePvp, UltimateAutoRestart, unemojis, Vault, ViaVersion, ViewDistanceTweaks, Vivecraft-Spigot-Extensions
[Thu 11:15:12 INFO ] VotifierPlus, VotingPlugin, WorldGuard, WorldGuardExtraFlags, YamipaPlugin
Running without GriefPrevention
- I attempted running the server without GriefPrevention installed.
- The problem does not occur when GriefPrevention is removed from the server.
Running with only GriefPrevention
- I attempted running only GriefPrevention on the server.
- The issue still occurs when GriefPrevention is the only plugin running.
Running on a fresh, clean server installation
- I attempted testing for the issue on a new server.
- The issue still occurs on a new server.
Using unmodified client
- I attempted testing for the issue with the vanilla client.
- The issue still occurs when using the vanilla client.
We appreciate you taking the time to fill out a bug report!
- I searched for similar issues before submitting this bug report.
Allowing any arrow fired by a dispenser without being able to check the particular dispenser would lead to griefing opportunities where a griefer could set up a dispenser outside the claim and fire arrows into it to hit the armour stand, so GriefPrevention would need to be able to determine the source block (dispenser) - a Projectile
has a getShooter()
method that can return the shooter - a ProjectileSource
- I thought that was only implemented by entities, not dispenser blocks, but there's a BlockProjectileSource
which extends ProjectileSource and represents blocks which can launch projectiles, and has a getBlock()
method which should return the block - so it may be possible for GriefPrevention to tell that the arrow was launched from a block, and check if the block in question is in the same claim that the target being hit is in, and allow it if so.
I imagine wanting to be able to break armour stands with arrows fired from dispensers is a fairly unusual requirement, so I don't think it's a particularly high priority thing, but it looks as though it would at least be possible assuming that an arrow fired by a dispenser does in fact have a BlockProjectileSource representing the block returned from its getShooter() method.
In fact - it's pretty much what we already do for fireballs from dispensers:
Allowing any arrow fired by a dispenser without being able to check the particular dispenser would lead to griefing opportunities where a griefer could set up a dispenser outside the claim and fire arrows into it to hit the armour stand, so GriefPrevention would need to be able to determine the source block (dispenser) - a
Projectile
has agetShooter()
method that can return the shooter - a [ProjectileSource
]
Even if this isn't possible, i'd imagine making it so armor stands can be broken if claimexplosions is enabled isn't too difficult. I don't think many people have claimexplosions enabled at all times, so the griefing potential isn't too much of an issue IMO.
I don't know anything about developing plugins, so take all of my comments with a grain of salt i guess
adding to this I would like to point to a rarely used mechanic in the game where chorus-flowers drop when shot by a projectile. this bug leads to such farms not being able to be built anymore.
i'd imagine making it so armor stands can be broken if claimexplosions is enabled isn't too difficult.
Hmm, I do remember noting something about this regarding firespread/damage years ago. Seems I've forgotten about this - but having /claimexplosions be more of a toggle for all types of natural damage was what I was looking at.
This is definitely an issue with chorus flowers not breaking. I tried snowballs too and neither work. I'd like to express interest in this being fixed.
Actually, that is almost entirely unrelated - armor stands are an entity, chorus flowers are a block. Chorus flowers and the like are also already handled:
Note that the block broken and the dispenser firing the arrow should be in the same claim.
If you're having issues with chorus flowers and dispensers, please open a separate issue including screenshots of the machine with claims displayed.