
Still exploding my stuff even after claiming it?
Closed this issue ยท 3 comments
Observed Behavior
so I claimed a massive area of land, it says its been claimed, and explosives are still working inside the area? I didn't place them or interact with the item that causes it, my friend did. It explodes and damages my area even with the claim, I have no clue why?
Expected Behavior
I expected it to not damage my area since its claimed?
Reproduction steps
- install any explosion based mod
- have your friend throw it down
- watch as it destroys your build
Stack trace or error log
Unknown
Server version
This server is running Arclight version arclight-1.21.1-1.0.0-3457560 (MC: 1.21.1) (Implementing API version 1.21.1-R0.1-SNAPSHOT)
GriefPrevention version
GriefPrevention v16.18.4
Configuration
GriefPrevention:
SeaLevelOverrides:
world: -1
world/DIM-1: -1
world/DIM1: -1
Claims:
Mode:
world: Survival
world/DIM-1: Disabled
world/DIM1: Disabled
PreventGlobalMonsterEggs: true
PreventTheft: true
ProtectCreatures: true
PreventButtonsSwitches: true
LockWoodenDoors: false
LockTrapDoors: false
LockFenceGates: true
EnderPearlsRequireAccessTrust: true
RaidTriggersRequireBuildTrust: true
ProtectHorses: true
ProtectDonkeys: true
ProtectLlamas: true
InitialBlocks: 100
Claim Blocks Accrued Per Hour:
Default: 100
Max Accrued Claim Blocks:
Default: 80000
Accrued Idle Threshold: 0
AccruedIdlePercent: 0
AbandonReturnRatio: 1.0
AutomaticNewPlayerClaimsRadius: 4
AutomaticNewPlayerClaimsRadiusMinimum: 0
ExtendIntoGroundDistance: 5
MinimumWidth: 5
MinimumArea: 100
MaximumDepth: -2147483648
InvestigationTool: STICK
ModificationTool: GOLDEN_SHOVEL
Expiration:
ChestClaimDays: 7
UnusedClaimDays: 14
AllClaims:
DaysInactive: 60
ExceptWhenOwnerHasTotalClaimBlocks: 10000
ExceptWhenOwnerHasBonusClaimBlocks: 5000
AutomaticNatureRestoration:
SurvivalWorlds: false
AllowTrappedInAdminClaims: false
MaximumNumberOfClaimsPerPlayer: 0
CreationRequiresWorldGuardBuildPermission: true
VillagerTradingRequiresPermission: true
CommandsRequiringAccessTrust: /sethome
DeliverManuals: true
ManualDeliveryDelaySeconds: 30
RavagersBreakBlocks: true
FireSpreadsInClaims: false
FireDamagesInClaims: false
LecternReadingRequiresAccessTrust: true
Spam:
Enabled: true
LoginCooldownSeconds: 60
LoginLogoutNotificationsPerMinute: 5
ChatSlashCommands: /me;/global;/local
WhisperSlashCommands: /tell;/pm;/r;/whisper;/msg
WarningMessage: Please reduce your noise level. Spammers will be banned.
BanOffenders: true
BanMessage: Banned for spam.
AllowedIpAddresses: 1.2.3.4; 5.6.7.8
DeathMessageCooldownSeconds: 120
Logout Message Delay In Seconds: 0
PvP:
RulesEnabledInWorld:
world: true
world/DIM-1: true
world/DIM1: true
ProtectFreshSpawns: true
PunishLogout: true
CombatTimeoutSeconds: 15
AllowCombatItemDrop: false
BlockedSlashCommands: /home;/vanish;/spawn;/tpa
ProtectPlayersInLandClaims:
PlayerOwnedClaims: true
AdministrativeClaims: true
AdministrativeSubdivisions: true
AllowLavaDumpingNearOtherPlayers:
PvPWorlds: true
NonPvPWorlds: false
AllowFlintAndSteelNearOtherPlayers:
PvPWorlds: true
NonPvPWorlds: false
ProtectPetsOutsideLandClaims: false
Economy:
ClaimBlocksMaxBonus: 0
ClaimBlocksPurchaseCost: 0.0
ClaimBlocksSellValue: 0.0
ProtectItemsDroppedOnDeath:
PvPWorlds: false
NonPvPWorlds: true
BlockLandClaimExplosions: true
BlockSurfaceCreeperExplosions: true
BlockSurfaceOtherExplosions: true
LimitSkyTrees: true
LimitTreeGrowth: false
PistonMovement: CLAIMS_ONLY
PistonExplosionSound: true
FireSpreads: false
FireDestroys: false
AdminsGetWhispers: true
AdminsGetSignNotifications: true
VisualizationAntiCheatCompatMode: false
SmartBan: true
Mute New Players Using Banned Words: true
MaxPlayersPerIpAddress: 3
SilenceBans: true
Siege:
Worlds: []
BreakableBlocks:
- BLUE_WOOL
- ORANGE_WOOL
- DARK_OAK_PLANKS
- WHITE_WOOL
- YELLOW_WOOL
- LIME_WOOL
- GRASS_BLOCK
- SNOW
- OAK_PLANKS
- GRAVEL
- CYAN_WOOL
- ACACIA_PLANKS
- BIRCH_PLANKS
- SHORT_GRASS
- GRAY_WOOL
- SAND
- JUNGLE_PLANKS
- PURPLE_WOOL
- BLACK_WOOL
- GLASS
- BROWN_WOOL
- GLASS_PANE
- LIGHT_BLUE_WOOL
- PINK_WOOL
- DIRT
- MAGENTA_WOOL
- DEAD_BUSH
- GREEN_WOOL
- COBBLESTONE
- FERN
- RED_WOOL
- SPRUCE_PLANKS
- LIGHT_GRAY_WOOL
DoorsOpenDelayInSeconds: 300
CooldownEndInMinutes: 60
EndermenMoveBlocks: false
SilverfishBreakBlocks: false
CreaturesTrampleCrops: false
RabbitsEatCrops: true
HardModeZombiesBreakDoors: false
MobProjectilesChangeBlocks: false
Database:
URL: ''
UserName: ''
Password: ''
UseBanCommand: false
BanCommandPattern: ban %name% %reason%
Advanced:
fixNegativeClaimblockAmounts: true
ClaimExpirationCheckRate: 60
OfflinePlayer_cache_days: 90
Abridged Logs:
Days To Keep: 7
Included Entry Types:
Social Activity: true
Suspicious Activity: true
Administrative Activity: false
Debug: false
Muted Chat Messages: false
ConfigVersion: 1
Plugin list
4 Plugins > TreeCapitator, AmazingKit, essentialsplusplus, GriefPrevention
Running without GriefPrevention
- I attempted running the server without GriefPrevention installed.
- The problem does not occur when GriefPrevention is removed from the server.
Running with only GriefPrevention
- I attempted running only GriefPrevention on the server.
- The issue still occurs when GriefPrevention is the only plugin running.
Running on a fresh, clean server installation
- I attempted testing for the issue on a new server.
- The issue still occurs on a new server.
Using unmodified client
- I attempted testing for the issue with the vanilla client.
- The issue still occurs when using the vanilla client.
We appreciate you taking the time to fill out a bug report!
- I searched for similar issues before submitting this bug report.
What's "any explosion based mod" in particular?
Does the same happen with vanilla explosions e.g. TNT? If not, it's likely that the mod you're using isn't firing standard explosion events which GP can catch, but instead doing its own weird and funky stuff.
Also I'm not sure what Arclight is, or that GP has been tested with it.
Mods understandably don't fire events plugins can use because they're not written for the Bukkit API. Plugins can't detect mod behavior that doesn't fire events. There's nothing GP can do if the server isn't firing relevant events for the mod.
If you want to run a mod-based server you should use a mod-based protection system. If you must have GP and no other protection system will do, you'll probably have to contact the server implementation author to see if there's any way they can fire a reasonable event for whatever the mod is doing.
This is one of the primary reasons these Bukkit+Forge hybrid servers are kind of a bad idea.