Gringotts

Gringotts

53.6k Downloads

emerald reward rarity must be configurable

meoso opened this issue ยท 2 comments

commented

This is a great plugin; however, i deeply believe that emerald reward rarity must be configurable.

They are rewarded too easily. for example i barely start to kill much and i have already have 23 emeralds. I would like to have this completely configurable, maybe a setting to set chance in percentage that an emerald is rewarded if at all.

Furthermore, i feel it should be chance per mob. example, pigs=0.0000001 chance; zombie=0.00001 chance; squid=0.0 chance; enderman=0.10 chance , and so on allowing us to configure every mob by our personal preference (with a default= if a mob is unspecified).

Please not: I am completely assuming my server's emerald rewards are offered via this plugin. I do have other plugins that may be the rewarder -- i am unsure.

Thank you!

commented

Gringotts does not alter item drops in any way, it only supplies an economy interface for whatever items you choose to make your server's currency. Please check your other plugins for one that awards money or items on kill.

commented

Thank you, it was MobHunting in conjunction with Gringotts for anyone interested. My gringotts was set for 0 decimal places, so MobHunting's reward was at minimum 1.0 money items which was Emeralds as per Gringott's default.