HomeSpawnPlus

HomeSpawnPlus

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[req] New event: falling down the world.

SimSonic opened this issue ยท 2 comments

commented

It's quite simple.
When player falls down event is triggered and strategy chain is executed.
default action is no action, he will die.

commented

This is now implemented as "onFallThroughWorld", as in:

events:
  onFallThroughWorld:
    - homeMultiWorld

If defined and a location is returned from the strategy chain, the player will be teleported safely to the destination rather than killed.

commented

Thanks a lot!