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HomeSpawnPlus

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Could not pass PlayerJoinEvent

AsyncChaka opened this issue ยท 2 comments

commented

When the PlayerJoinEvent is called HSP is printing the following stacktrace.

http://pastebin.com/SxzdeWer

commented

The only way I know for this to happen is through multiple updates in some early 2.0 betas that had some schema issues - though it's certainly possible something else is going on.

Probably the most straightforward fix is to use "/hsp backup" to backup your existing database, then shutdown server, remove the current DB and restart server. This will initialize an empty database which you can then "/hsp restore" all of your data to.

commented

It worked, Thanks.