Accounts should be UUID bound and not Name bound
Pingger opened this issue ยท 1 comments
Minecraft switched over to use UUIDs to allow name changing. For that reason, multiple Players could have the same name and would be using the same HyperAccount.
Therefore HyperAccount should be updated to support UUIDs.
A converter should also be made available, that allows ServerAdmins to transition the Player Accounts to UUID Accounts