MORE COMMAND COST
Phoenix-99 opened this issue ยท 1 comments
At this moment exist a commands-cost, and you need to have exact amount of money to be able to execute commands from items,
but it will really nice more "commands-cost", maybe "commands-custom", it works with placeholderapi's placeholders, this is a example
commands-custom: %player_health% = 20
this placeholder return into player health number, so do you need to have = 20 of health to be able to execute the command
another example is from AlonsoLevels plugins.
commands-custom: %alonsolevels_level% <= 100
this placeholder return into player's level number, so do you need to have <= 100 of level to be able to execute the command.
Hi! Sorry, it took a bit to get to this, your requested feature has been added in the latest snapshot!
I utilized the already existing commands-cost
which will now accept integers and placeholders.
Furthermore, I improved the commands-cost
to allow for double instead of integer so values like 100.8
or 1.5
will now be acceptable.
In this example, the cost to execute the command increases with each player death;
example-item:
id: DIAMOND
slot: 1
interact:
- 'player: say hello world!'
commands-cost: '%player_deaths%'
triggers: join, respawn, world-switch
Link; https://ci.craftationgaming.com/downloads
Remember to remove your old ItemJoin.jar file
Let me know!~
Thanks for submitting this feature request.
EDIT:
The official release is now available.
Link; https://www.spigotmc.org/resources/itemjoin.12661/download?version=557378