Player head is placed
kexor12 opened this issue ยท 1 comments
Server Version
bukkit 1.20.1
Resource Version
ItemJoin v6.0.5-RELEASE
Dump Information
https://ci.craftationgaming.com/dump?id=temojitopa
Describe The Problem
so i maked a custom skull with texture and when the player is clicking right click on a block the Deluxe Menu opens but the head is placed and doesn t return back to the player
Additional Context
This is the items.yml config
--{ =-=-=-=-=-=-=-=-=-= ItemJoin's Custom Item Configurations, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
See the tutorial page for a more in-depth explanation; https://github.com/RockinChaos/ItemJoin/wiki
Join the discord for easy plugin support; https://discord.gg/D5FnJ7C
Modifying the Version will cause this file to break and regenerate.
items-Version: 8
General options that apply to the custom items' functionality.
items-Delay: 2
items-Overwrite: true
items-Spamming: true
items-RestrictCount: false
This is the section that the custom created items will be stored.
All created items should be saved under the 'items' section for each 'custom-item' subsection.
items:
gameselector:
id: 'SKULL_ITEM:3'
slot: 0
skull-texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODc5ZTU0Y2JlODc4NjdkMTRiMmZiZGYzZjE4NzA4OTQzNTIwNDhkZmVjZDk2Mjg0NmRlYTg5M2IyMTU0Yzg1In19fQ=='
name: '&eSectiuni'
lore:
- '&etest'
interact-right:
- 'player: selectaresectiune'
itemflags: inventory-modify, placement
triggers: join, respawn, world-switch
enabled-worlds: world, world_nether, world_the_end
info:
id: 'SKULL_ITEM:3'
slot: 4
skull-texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2MxOTAzNDAwZDg1NmQwNTcwYTA2ZDI0ZjlhYWRlMjE4YmE3YWU4OTgyMjEyOTVjMGIzNmRlNjU1YzJkYzc2NSJ9fX0='
name: '&eInformatii'
lore:
- '&7Apasa click dreapta pentru a afisa'
- '&eInformatiile &7serverului'
interact-right:
- 'player: informatii'
- 'delay: 1'
itemflags: inventory-modify, placement
triggers: join, respawn, world-switch, region-enter
permission-node: itemjoin.ultra
enabled-regions: region1, region2
enabled-worlds: world, world_nether, world_the_end
Checklist
- I am running latest version of this resource.
- I have read the wiki to make sure it's not an issue with configuration.
- I ticked all of these boxes without actually reading them.
- I have checked that my help request is unique and another request does not exist.
- I acknowledge this is not a bug report and is instead a help request.
Hi,
Apologies for the late response. I just finished up my college degree so I am slowly getting back into the swing of things.
The first issue I see is you are using SKULL_ITEM:3 which is likely the reason for the item breaking/ignoring the placement itemflag. Thats a legacy ID, I would try changing the id to PLAYER_HEAD
instead.
Additionally, the deluxe menu likely won't open with the command you specified.
DeluxeMenu's limits what can use the custom commands defined so plugins cannot use them.
You will need to open it using their built-in command via dm open <menu>
instead.
So your items should look as follows;
devine-item:
id: 'PLAYER_HEAD'
slot: 0
skull-texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODc5ZTU0Y2JlODc4NjdkMTRiMmZiZGYzZjE4NzA4OTQzNTIwNDhkZmVjZDk2Mjg0NmRlYTg5M2IyMTU0Yzg1In19fQ=='
name: '&eSectiuni'
lore:
- '&etest'
interact-right:
- 'player: dm open <menu>'
itemflags: inventory-modify, placement
triggers: join, respawn, world-switch
enabled-worlds: world, world_nether, world_the_end
info:
id: 'PLAYER_HEAD'
slot: 4
skull-texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2MxOTAzNDAwZDg1NmQwNTcwYTA2ZDI0ZjlhYWRlMjE4YmE3YWU4OTgyMjEyOTVjMGIzNmRlNjU1YzJkYzc2NSJ9fX0='
name: '&eInformatii'
lore:
- '&7Apasa click dreapta pentru a afisa'
- '&eInformatiile &7serverului'
interact-right:
- 'player: dm open <menu>'
itemflags: inventory-modify, placement
triggers: join, respawn, world-switch, region-enter
permission-node: itemjoin.ultra
enabled-regions: region1, region2
enabled-worlds: world, world_nether, world_the_end
EDIT: Closing due to inactivity.