Lift

585k Downloads

"Elevator returned a null object"

Max5081 opened this issue ยท 9 comments

commented

I am trying to make a underground base at bedrock level, and use Lift to get there and back. The config is fine, everything is fine, but it spits out in the console "Elevator returned a null object. Please report circumstances that generated this error."
I put debug on, and this is what it told me;
"Starting elevator scan."
"yscan was 0"
I tried making "checkpoints" down the shaft, but nothing seems to work. I can do a video to show what I am doing and upload it to youtube if needed.

commented

Let's say you have one iron block as the ground floor and one glass block as the top floor. What I was asking is if you had tried moving the iron block up a few levels above bedrock but still aligned directly beneath the glass block. That should move the Y value above zero. The error message says "was 0" but it should be changed to show the actual value for plugin.lowScan which is why I asked about that.

commented

Out of curiosity, what happens when you make the base of your elevator (the iron block) several levels higher? Also, I don't suppose you have changed the value for the lowScan parameter, have you?

commented

Your first question; I tried that once in my friend and I's space station, and it said; "this is only one floor, silly" or something like that.
Your second question; No, I did not, because there wasn't a description, and I messed with something without a description, I crashed my server, so, no, I haven't.

commented

Oooohhh... The iron block is exactly at that one line of solid bedrock. I'll moving it up. Thanks!

EDIT: It worked!! Thanks a whole much!!

EDIT 2: It worked going down, but not going up... The sign that shows the destination doesn't change at all...?

EDIT 3: WOW! All I had to do was remove the block in front of the sign! Herpa Derpa!

commented

Glad to hear it! :-)

commented

I owe you one. C:

commented

Woa... Uh HI!
Well cool! Sounds great!
(Also, great job finding your error. :) )

commented

I'm reopening this. I incorrectly assumed that y=0 was below the world and will have it fixed next version. I should have time to code again in 3 days :)

commented

Fixed. It is actually the lowscan value in the config file. Set it to -1. This is now the default for new lift configs.