MobHunting

MobHunting

114k Downloads

Heavy event in timings

Sikatsu opened this issue ยท 6 comments

commented

Hey,

I just noticed MobHunting being high in my timings.

http://prntscr.com/e71jaq

40ms on average is pretty high.

commented

I did another timings but that PlayerQuitEvent seems to be high still. 40ms is quite a lot, React says the same :P

Alright!

commented

Hmm PlayerQuitEvent should not need to do any hard stuff... I will take a look.

commented

Please test Build 281 or newer
http://jenkins.lindegaard.one:8180/job/MobHunting/

I have optimized the saving process for Player Settings when the player quits. Player Settings will now be stored together with PlayerStats

Let me know the result.

commented

I need to test this on my main server, unfortunatly I can't test that earlier then tomorrow. Will let you know!

commented

No problem. I dont have anymore time today.

commented

I ran 2 timings and this seems to be fixed now. :)