Worldguard can not prevent it from breaking mobhunting heads
Mundo-Minecraft opened this issue ยท 2 comments
This problem consists of the following. A head generated by the mobhunting puts it in a place with worldguard. No matter what flags you put any user can break.
With heads not generated by mobhunting (example, skeleton head drawn from the creative) this does not happen.
If the mobhunting is disabled the worldguard perfectly blocks those heads.
Greetings and thanks.
You are actually the first one which noticed that the heads did not respect WorldGuard.
I think this is fixed in this snapshot
https://www.dropbox.com/s/76tat3vax3k0gas/MobHunting-4.6.4-SNAPSHOT-B002.jar?dl=0
Please tell me if it works on your server.