MobHunting

MobHunting

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Irrational fell-from-high-place death

SlimeDog opened this issue · 2 comments

commented

Spigot 1.13.2 latest
MobHunting

I'm not sure this is a MB issue, but let me start here, since the damage causes MB death.
Scenario:

  • gamemode creative
  • fly up to escape trees
  • minecraft:tp to a known location
  • move downslope to level ground
  • gamemode survival
  • die from fall damage

PLAYER did not actually fall from anywhere. Death does not occur if I teleport in survival mode, which does not engage flying prior to teleportation. The "moved to quickly" message is from vanilla MC, but this is a warning. Any ideas?

Console/log messages:

[11:20:23 INFO]: PLAYER issued server command: /gamemode creative
[11:21:10 INFO]: PLAYER issued server command: /tp @s 272 72.2 352
[11:21:10 INFO]: [ ✶ PLAYER: Teleported  ✶ PLAYER to 272.5, 72.2, 352.5]
[11:21:10 WARN]: PLAYER moved too quickly! 272.0,0.0,352.0
[11:21:23 INFO]: PLAYER issued server command: /gamemode survival
[11:21:24 INFO]:  ✶ PLAYER fell from a high place
commented

This has nothing to do with MH I allways write [MobHunting] infront of my messages...

commented

Thanks for responding. Six months isn't too long. :)