Conflict between CMI and Multiverse-Core
broken1arrow opened this issue ยท 3 comments
I dont know how long we had this error.
But if you dont set bedhome, you end up in spawn area even if you have a sethome (and the player is not in a Multiverse world).
We try in "Midgardsaga" and it its a normal overworld. Even if i put in Multiverse world, in the files not work.
https://www.youtube.com/watch?v=IJAqnU1YJQM&feature=youtu.be
My settings in cmi is:
ReSpawn:
Time in seconds to make player immortal after he respawns
Can be used to prevent respawn camping
Set to 0 if you want to disable it
Immortality: 5
If you want 3rd party plugin to handle player respawning, simply set this to false and reload plugin
Enabled: true
Global:
# Defines respawn order if defined world is not present in Specific list
# Possible respawn locations: anchor, bedLocation, spawn, homeLocation, worldSpawn, warp![warpName]
# Spawn is preset spawnlocation with /cmi setspawn command, that location should have RespawnLocation set to true
# bedLocation is location set by interacting with bed, BedInteraction should be set to false and players requires cmi.bedhome to set bed location
# homeLocation is location set by player which is with default (Home) name, if that one doesnt exist then first in the list will be used if possible
# worldSpawn is location preset to this world, this is not CMI location but default world spawn location
# warp![warpName] can be any valid warp you set for players to be teleported, they will bypass any requirements for that warp
PriorityOrder:
- bedLocation
- homeLocation
- spawn
- worldSpawn
Defines respawn order for defines worlds
Remove world if you want to leave respawn handling for server or 3rd party plugin
Specific:
Midgardsaga:
- bedLocation
- homeLocation
- spawn
- worldSpawn
Midgardsaga_nether:
- worldSpawn
- bedLocation
- homeLocation
- spawn
Midgardsaga_the_end:
- bedLocation
- homeLocation
- spawn
- worldSpawn
I remove all worlds beside Multiverse generated world.
I hope is not to big downside to do this (I see it you can fix so I can turn off spawn ability in Multiverse). and firstspawnoverride and teleportintercept turnd off, not seams to work (see if i have a update later on).
You can ask CMI to use a higher priority listener for PlayerRespawn. Unforunately CMI is behind paid walls so I cant test or see the their code to check.