Multiverse-Core create world crashing SERVER!!
WolfyRed opened this issue ยท 2 comments
Information
-
Server version:
This server is running CraftBukkit version git-Spigot-f950f8e-0a81101 (MC: 1.11) (Implementing API version 1.11-R0.1-SNAPSHOT) -
Full output of
/mv version -p
:
Multiverse-Core Version: 2.5.0-b727
Bukkit Version: git-Spigot-f950f8e-0a81101 (MC: 1.11) -
Server log: * https://paste.gg/p/anonymous/7fc2205f9d42407a81603cb9660cbf52
Details
I was <able / not able>
to reproduce my issue on a freshly setup and up-to-date server with the latest version of Multiverse plugins with no other plugins and with no kinds of other server or client mods.
Description
Putting a world already generated in a Minecraft 1.11 client is completely fine, while the server is off. It will load in when I use the command to load it in.
However, putting a world already generated in a Minecraft 1.11 client in the server while the server IS RUNNING, will result in saying "Loading world" with no "Finished loading" response + the server completely crashing 60 seconds later, only after loading the world with the command.
Creating a brand new world (/mv create) ALSO does the same trick as mentioned above, it will say "Loading..." until the server ultimately crashes and stops 1 minute later.
The only time I've seen this not occur while making a new world, is if it is a regular flatworld (custom flatworlds not tested yet). It loads in instantly.
Steps to reproduce
/mv create WORLD world_type
Wait for it to say "Loading..."
Validate it hasn't responded after it said "Loading..."
You get kicked off of the server 1 minute later, unable to log back in, along with everyone else currently logged in to the server.
Expected behavior
I expect it to act just like putting an already created world into the server, while it isn't running.
Only thing I can suggest is try with only mv plugins installed as you have many errors from other plugins. 1.11 is no longer supported by the latest version of mv.