Teleporting bug.
hlnebula opened this issue · 38 comments
Please help. The same thing happened yesterday and u told me to get 4.2.2 but it still happens.
Stuck in the end is a different issue I believe. Please see the suggestion here, and let us know if that fixes it.
You may need to review your MV Inventories groups and make sure they are set up correctly.
No need, they are included with the link you sent above.
Oh then do you know what is wrong with my groups?
Well, for one, your sykblock
group isn't sharing anything, so it's kind of pointless. And two, you have one world in the default
group sharing last_location
, and I'm not sure what the use for that is.
It is so when people use /survival they spawn where they last where and not at the world spawn.
Well, for one, your
sykblock
group isn't sharing anything, so it's kind of pointless. And two, you have one world in thedefault
group sharinglast_location
, and I'm not sure what the use for that is.
Is there anything that might be causing the glitch?
https://www.instagram.com/p/CMx_5s3hDEg/?igshid=1laue9x7hrvlf
Link to a photo of my plugins
Whenever the glitch happens it either says player left loaded chunk area or it says player moved to quickly!
I looked it up and apparently it's built into buckkit. It's probably not used to people teleporting from world to world that quickly. But I don't know how to disable it.
[Server thread/WARN]: Entity EntityPlayer['NotBlui_'/2886, l='ServerLevel[world]', x=-2793.53, y=31.00, z=10381.33](NotBlui_ at -2793.5294116826644,31.0,10381.33203125) left loaded chunk area
[20:58:01] [Server thread/WARN]: Entity EntityPlayer['NotBlui_'/2886, l='ServerLevel[world]', x=-2793.53, y=31.00, z=10381.33](NotBlui_ at -2793.5294116826644,31.0,10381.33203125) left loaded chunk area
[20:58:17] [Server thread/WARN]: Entity EntityPlayer['NotBlui_'/2886, l='ServerLevel[world]', x=-2793.54, y=31.00, z=10381.34](NotBlui_ at -2793.542981822326,31.0,10381.335383278376) left loaded chunk area
it either says this or it says that they moved too quickly. The server thinks they are speed hacking so when they tp it works for a sec then tps them back. please tell me how to fix.
Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.
Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.
Could tcp shield cause the slow connection? I have gigabit internet and I am hard wired. I allocated 16gb of ram to my server and I have a ryzen 7 2700x.
Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.
Is there a way to disable moved too quickly for players who have recently typed /tpa?
Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.
Is there a way to disable moved too quickly for players who have recently typed /tpa?
/tpa is not even something mv is responsible of. I still don't see that this is caused by mv, I suggest you do testing with only mv plugins installed and/or without to test the difference and debug the issue. Give us more finding and logs from your testing to work on. Currently I only understand that having this "moved too quickly" which cause teleport to completely not work. This error generally comes from: 1. poor server performance, 2. poor network (either client or server), 3. someone or plugin is 'hacking' player movement. As for whether your server is facing these issues, its for you to test.
All the limited info you have shown so far doesn't point to mv causing this "moved too quickly" warning.
who? you test it of course it's your server! If it's some other players on your server that face that issue, then ask them to come online to help you with testing the issue.
The reason I said TPA is because it only happens when you are trying to TPA to someone in a separate world. I was just asking if there was a way to configure spigot so that when a player teleports between worlds it does not think they are moving too quick.
I host my server on my own computer. Do you think switching to a server host will improve my connection and maybe fix the error? 
It's possible, but you have not provided the info I asked for relating to testing with only mv installed, and testing with only your /tpa plugin installed, so there is nothing more I can offer at the moment.