Multiverse-Core

Multiverse-Core

6M Downloads

Teleporting bug.

hlnebula opened this issue · 38 comments

commented

Players are instantly teleporting back where they were before.

commented

Whenever this happens it says that player moved too quickly!

commented

Please help. The same thing happened yesterday and u told me to get 4.2.2 but it still happens.

commented

Stuck in the end is a different issue I believe. Please see the suggestion here, and let us know if that fixes it.

commented

They are stuck in the end because it won't let them tp

commented

The same thing happens with the nether and the overworld

commented

Please provide the link given by /mvv -p.

commented

You may need to review your MV Inventories groups and make sure they are set up correctly.

commented

I will send you a picture of my groups

commented

I think it has something to do with the player moved too quickly!

commented

No need, they are included with the link you sent above.

commented

Because it says that every time it doesn't let people teleport

commented

No need, they are included with the link you sent above.

Oh then do you know what is wrong with my groups?

commented

Well, for one, your sykblock group isn't sharing anything, so it's kind of pointless. And two, you have one world in the default group sharing last_location, and I'm not sure what the use for that is.

commented

It is so when people use /survival they spawn where they last where and not at the world spawn.

commented

Well, for one, your sykblock group isn't sharing anything, so it's kind of pointless. And two, you have one world in the default group sharing last_location, and I'm not sure what the use for that is.

Is there anything that might be causing the glitch?

commented

Not from what I can tell. It may be another plugin.

commented
commented

Whenever the glitch happens it either says player left loaded chunk area or it says player moved to quickly!

commented

I looked it up and apparently it's built into buckkit. It's probably not used to people teleporting from world to world that quickly. But I don't know how to disable it.

commented

Do you see any plugins that could cause this?

commented

?

commented

[Server thread/WARN]: Entity EntityPlayer['NotBlui_'/2886, l='ServerLevel[world]', x=-2793.53, y=31.00, z=10381.33](NotBlui_ at -2793.5294116826644,31.0,10381.33203125) left loaded chunk area
[20:58:01] [Server thread/WARN]: Entity EntityPlayer['NotBlui_'/2886, l='ServerLevel[world]', x=-2793.53, y=31.00, z=10381.33](NotBlui_ at -2793.5294116826644,31.0,10381.33203125) left loaded chunk area
[20:58:17] [Server thread/WARN]: Entity EntityPlayer['NotBlui_'/2886, l='ServerLevel[world]', x=-2793.54, y=31.00, z=10381.34](NotBlui_ at -2793.542981822326,31.0,10381.335383278376) left loaded chunk area

it either says this or it says that they moved too quickly. The server thinks they are speed hacking so when they tp it works for a sec then tps them back. please tell me how to fix.

commented

Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.

commented

Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.

Could tcp shield cause the slow connection? I have gigabit internet and I am hard wired. I allocated 16gb of ram to my server and I have a ryzen 7 2700x.

commented

Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.

Is there a way to disable moved too quickly for players who have recently typed /tpa?

commented

Move too quick issue is usually always due to poor network connection may cause these message to pop out at times, or someone is actually hacking. I tested and cant reproduce the issue. I suggest trying first with only mv-core and mv-inv installed.

Is there a way to disable moved too quickly for players who have recently typed /tpa?

/tpa is not even something mv is responsible of. I still don't see that this is caused by mv, I suggest you do testing with only mv plugins installed and/or without to test the difference and debug the issue. Give us more finding and logs from your testing to work on. Currently I only understand that having this "moved too quickly" which cause teleport to completely not work. This error generally comes from: 1. poor server performance, 2. poor network (either client or server), 3. someone or plugin is 'hacking' player movement. As for whether your server is facing these issues, its for you to test.

All the limited info you have shown so far doesn't point to mv causing this "moved too quickly" warning.

commented

Ok

commented
commented

who? you test it of course it's your server! If it's some other players on your server that face that issue, then ask them to come online to help you with testing the issue.

commented
commented

The reason I said TPA is because it only happens when you are trying to TPA to someone in a separate world. I was just asking if there was a way to configure spigot so that when a player teleports between worlds it does not think they are moving too quick.

commented

I host my server on my own computer. Do you think switching to a server host will improve my connection and maybe fix the error? 

commented

Hello?

commented

So assume its fixed?

commented
commented

It's possible, but you have not provided the info I asked for relating to testing with only mv installed, and testing with only your /tpa plugin installed, so there is nothing more I can offer at the moment.

commented