Players respawn at broken beds/respawn anchors in multiverse worlds if broken while out of world
BackgroundPony opened this issue ยท 1 comments
Player's re-spawn on death to a bed/respawn anchor that was broken; If another player breaks your bed/anchor while you are out of world, you will still respawn to that location you set upon returning and dying in said world.
Running MV-Core 4.2.2 build 812; Multiverse-Inventories version 4.2.2-b500; Multiverse-NetherPortals version 4.2.1-b786
I have two world groups:
- towny, towny_nether, towny_the_end
- factions, factions_nether, factions_the_end
Steps to reproduce:
- Have two accounts in the same multiverse world: Player1 and Player2 are in my factions world
- Player1 sets spawn point/sleeps at bed in factions world
- Player1 changes world to towny
- Player2 breaks player1's bed located in factions
- Player1 returns to factions, dies, and re-spawns at the location the bed use to be
To reproduce for respawn anchors:
- charge a respawn anchor in the nether, right click to set respawn point,
- Leave the nether
- Have someone else break the anchor
- return to nether, die
- you respawn where the anchor use to be