Multiverse-Inventories

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Players respawn at broken beds/respawn anchors in multiverse worlds if broken while out of world

BackgroundPony opened this issue ยท 1 comments

commented

Player's re-spawn on death to a bed/respawn anchor that was broken; If another player breaks your bed/anchor while you are out of world, you will still respawn to that location you set upon returning and dying in said world.

Running MV-Core 4.2.2 build 812; Multiverse-Inventories version 4.2.2-b500; Multiverse-NetherPortals version 4.2.1-b786

I have two world groups:

  • towny, towny_nether, towny_the_end
  • factions, factions_nether, factions_the_end

Steps to reproduce:

  1. Have two accounts in the same multiverse world: Player1 and Player2 are in my factions world
  2. Player1 sets spawn point/sleeps at bed in factions world
  3. Player1 changes world to towny
  4. Player2 breaks player1's bed located in factions
  5. Player1 returns to factions, dies, and re-spawns at the location the bed use to be

To reproduce for respawn anchors:

  1. charge a respawn anchor in the nether, right click to set respawn point,
  2. Leave the nether
  3. Have someone else break the anchor
  4. return to nether, die
  5. you respawn where the anchor use to be
commented

Probably due to mvinv, but not sure if Bukkit API gives us a way to detect who's bed location is lost then a bed is broken hmm.