Network lag spikes when a player changes world.
hirata-estate opened this issue ยท 0 comments
Information

(https://paste.gg/p/anonymous/73bced4db4ba4e6e921467361e2fce37)
https://gist.github.com/hirata-estate/dceceb8d4a307c3fd1f1ef6fbb18905f
Help request
Problem
Network lag spikes when a player changes world.
These spikes seem to be server-wide. They don't seem to happen on every world change, but on most and most deaths they do.
What have I tried
Increase the vcore allocation in pterodactyl for the server so it can have more breathing room, did not work.